This is the anxiety that Blizzard currently faces with WOW Classic Gold WoW Classic and Wrath of the Lich King. Players want it, but it's debatable whether or not they want it all.
Thus, WoW Classic now has 'layout pillars' for #SomeChanges. Yes the hashtag is demanding. The first is to "Nurture and guard social stories", which the blogpost receives alternatively into the weeds on. "Repeat serendipitous interactions" are vital, meaning that ideally you will bump into the same human beings multiple times in one-of-a-kind methods, and in a superb way. Essentially the game's social equipment are going to be focused on making the world experience extra like a metropolis, and less like an airport terminal.
Another pillar is "Approachable and Familiar", which boils down to retaining things feeling the manner they have been but streamlining overly complex systems. The example given is mmobc.com WotLK's Emblem system "which became needlessly complicated and perplexing" even though it became liked via many. The way raid loot works is now basically easier: "We’re hoping some small adjustments there could make the device extra approachable for every person, but still fill the cherished function it served inside the original Wrath of the Lich King.